Sunday, October 6, 2013

TeL 2013

5 Elements of an Interactive Learning Material - game, simulation, animation embedded into tutorial, tutorial, activity, media
1. Core content
2. Hypermedia
3. Decision making activities
4. Learner assessment
5. Learner feedback and reflection

Open Educational Resources (OER): Learning Continuum
Lower/Higher Engagement -- Active Learning(High & Doing) / Passive Learning(Low & Intaking)
Learner involvement: creating requires application, analysis, decision-making and problem-solving

Learning commons, convergence commons, information commons, knowledge commons

New Book --> Interactive Open Educational Resources - a guide finding, choosing and using what's out there to transform college teaching

Transforming Learning through Educational Technology - Innovative Applications of New and Emerging Technologies - https://sites.google.com/site/tel2013panel/home

Schon - neurology compared to knowledge of driver of his car
The use of technology makes sense when one has strong content knowledge - frog dissection app
Learning outcomes and pedagogical underpinning

Learning Analytics
Students' feedback, Sources of evidence, triangulate data sources
https://sites.google.com/site/tel2013panel/resources
http://app.gosoapbox.com/event/477244716/#!/dashboard



Game-Based Learning

Extract the principles of game-based learning

James Paul Gee

Lin Yutang's famous quote, “Like a woman’s skirt, the shorter the speech, the better.”




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